Lehrinhalte
Developing user-centered software leads to a more efficient usage and increases the acceptance by the human user. The higher acceptance leads to a better dissemination and exploitation of the developed solutions. The lecture “User Centered Design in Visual Computing” aims at enabling students from the department of computer science to acquire knowledge about models, methods, and techniques for user-centered development of visualizations and interactive visual representations. This course will introduce methods that lead to designing more efficient solutions with higher acceptance. Furthermore, the lecture will explain evaluation methods that allow measuring acceptance and efficiency. User Centered Design introduces the mentioned topics with a special focus on visual computing and graphical user interfaces.
Content:
• Usability
• User experience
• Task analysis
• User interfaces
• Interaction design
• Prototyping
• Graphics design and information visualization
• Evaluation during and after software development
• Applications and examples

Voraussetzungen
• Basics of visual computing, as e.g. taught in the introductory course HCS and in the course GDV I

Online-Angebote
moodle

The event provides a recorded lecture per week, with additional literature, where required. In addition, an attendance appointment is offered per week in which questions can be asked and content can be explained again. Further information are available via the Moodle course.

Semester: Verão 2021